Geometric Tools Engine 5.6. The mathematics code is in a header-only library (GTMathematics). A mathematics library with GPU-based implementations is provided (GTMathematicsGPU). The CPU-based common graphics engine code is in its own library (GTGraphics). DirectX 11 wrappers are provided for graphics (GTGraphicsDX11) and applications (GTApplicationsDX11). OpenGL 4.5 wrappers are provided for graphics (GTGraphicsGL45) and applications (GTApplicationsGL45).
• | Released on January 14, 2021 |
• | Microsoft Windows 10; DirectX 11.1 or OpenGL 4.5; Microsoft Visual Studio 2015, 2017 and 2019; Intel C++ Compiler 17, 18 and 19.1 |
• | Ubuntu 20.04.1 LTS; OpenGL 4.5, NVIDIA graphics drivers; Visual Studio Code 1.49.2; CMake 3.15.2; gcc 9.3.0 |
• | Fedora 33; OpenGL 4.5, NVIDIA graphics drivers; Visual Studio Code 1.49.2; CMake 3.18.3; gcc 10.2.1 |
• | Known Problems (PDF) |
• | Development Notes (PDF) |
For folks who have purchased my books that rely on Wild Magic, the final release of the source code is provided here.
• | Wild Magic 5.17 Installation and Release Notes (PDF) |
• | Wild Magic 5 Update History (PDF) |
• | Wild Magic 5.17 Distribution (ZIP) |