Books

Although the PDF documentation at this website describes some of the algorithms in the source code at this site, the following books serve as a better source of description. The Geometric Tools book is published by Elsevier. The remaining books are owned and published now by AK Peters/CRC Press (Taylor & Francis Group).

Robust and Error-Free
Geometric Computing
Robust and Error-Free Geometric Computing
• About the Book
• Amazon's information
• Corrections (21 Nov 2020)
GPGPU Programming for
Games and Science
GPGPU Programming for Games and Science
• About the Book
• Amazon's information
• Corrections (23 Apr 2015)
Game Physics
Game Physics (2nd edition)
• About the Book
• Amazon's information
• Corrections (26 Nov 2017)
3D Game Engine
Design
3D Game Engine Design (2nd edition)
• About the Book
• Amazon's information
• Corrections (7 May 2017)
Geometric Tools for
Computer Graphics
Geometric Tools for Computer Graphics
• About the Book
• Amazon's information
• Corrections (17 December 2019)

Amazon says the Robust and Error-Free Geometric Computing book should be in stock July 2, 2020. The delay is COVID-19 related.

In the book I mentioned that the Geometric Tools Library (GTL) would be available. The pandemic has affected my schedule, so the full GTL is not yet ready. However, I back-ported all the relevant book-related code to the current GTEngine 4.7 (and later) distribution, and that code has been fully unit tested. All source code references in the book to GTL apply as well to GTEngine 4.7 (and later).